Posted April 16, 2019 by lentinant
Today I've decided to add more content to what I currently have. So, I've expanded bestiary up to 5 entries. So, turrets are now accompained by:
Gif above features only wall turrets and binders, but I need to add some patterns with leeches and zealots to showcase them as well.
Additionally, I've added energy stash object, based on timed reward template - it allows you to get free energy, but unlocks only after you stand nearby for some time. I'm not sure how much of those will be in the game, but they were supposed to be a way for player low on energy to get some more.
I'm planning to make enemy patterns to include vacant positions for rewards, but I've realized that I still have no actual game end condition - neither winning nor losing. I probably should address this issue tomorrow, so at least game will be fully playable even with as small amount of content as it has now.