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Intro to game mechanics V2 - Navigation/Exploration

House of Shinobi
A browser game made in HTML5

Greetings all,

As I am wrapping up development of the initial release (To be released within the next 14 days)
I am ready to share with you some more information in regards to a pivotal system that'll be present in "House of Shinobi"


I've stated before that this is NOT intended to be just another VN where clicking through endless dialogue would be  the primary 'gameplay' element.


As such, I've been working on implementing a sandbox aspect to the game that'll play a crucial role in how you engage with various characters and events.


In combination with the relationships system, previously discussed here, Navigating the game world will present you with different options at different times, based on your stats.

In this example, you enter Hinata's room to find her perhaps prepping for another one of her sweaty workouts...

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