Devlogs
Update - V0.7.0 - Major Update
Posted July 18, 2024 by Saqirmdevx
#PVP #DOTA #LOL #ONLINE #MULTIPLAYER #Major Update #KINGDOM OF PIXELS #LEAGUE OF PIXELS
Hello everyone! The new update is here!
With this update we start new season!
▌Major Changes
- Refactor SDK Initialization. Now only single SDK initialize at the time, this reduces chance that game crash during initial loading time.
- Add new SDK Support & Account Linking - Crazy Games
- Refactor Authentication system to be more consistent with SDK Providers
- Reset UI Scale settings, due to adjustments how renderer scales the game, it has changed from 1 to 2 and reset to default value 1.4
- Add Item slot swap functionality thanks to @Gandel
- MAJOR: Split Ranked and Unranked Queue into 2 separate sections
- Ranked will be split in games above Gold 3+ and Games below Gold 3. People that are below Gold 3 can't match with Gold 3 + players
- At the beginning, we will merge together both ranked queues because we have no enough players. It will be applied after release on CrazyGames / Yandex
- Same thing for Unranked, but it will be Level 10+ and Level 10
- Add adjustable bots to an unranked queue, in case if there are no players. (This is applicable only for players below level 10) thanks to @Leosfont
- Remove Co-op Tab. You can play with bots in Lobbies or you can queue for 2v2 vs bots
- Remove GodRay filter when active Atmospheric Details. (Extremly high CPU usage)
- Add new Shockwave effect to several abilities
- New indicator when tower targets you
- In 1 vs 1 Battles Tower has less damage and health to make games faster
- Floating numbers are now by default disabled
- Set Maximum online players per server to 60 (GMs and Patreons will be able to sign In over the limit)
- Update AI Item List and make AI Adjustable.
- Feature: Now you can taunt AI, by using Well Played (All-chat) emote. This is applicable only for AI-Level 5+
- AI Now use quick chat when dies or kill an enemy hero
- AI now has randomized name
- Increase tower damage 70 ⇒ 75
- Increase required mmr per rank 25 ⇒ 30 Thanks to @crow
▌Bugfixes
- Fixed several bugs in lobby, when some players from different refs could not load game
- Fixed a bug in picking phase when if both players select same hero, it bugs out the top panel
- Fixed a bug with prim attack sound being too loud
- Fixed a bug when Shockwave effect was not aligned to a Crystal at the end of the game
- Fixed a bug when Arel used L or K did not apply double attack buff
- Prim trail is now visible if ball is visible
- Fixed Kira's Enhanced Attack being visible in FoW
- Fixed Resolution of the game being too big for wide screens
- Fixed a bug when Gold Rune did not show status in spectate mode
- Fixed a bug when players in ranked didn't get MMR when enemy team left before minute 3
- Add a limitation of how many units can be on scene at max to prevent exploits.
- Fixed a bug with Flin's K didn't apply pushback
▌Heroes
▌Items