Devlogs
V0.7 Patch
After gaining lots of valuable feedback from the Metroidvania Month jam, we've made several improvements to the current state of the project, most importantly being the cleanup of the player jump mechanic.
- Fixed bug in wall jump where player would drop down to the floor
- Added coyote time
- Added input buffer to better time jumps
- Overhauled player jump mechanic as well as accel and decel curves for a smoother feel
- Minor level adjustments to decrease difficulty of the 3rd area