Devlogs
2.0 Progress Update 1
Coming Soon - Update 2.0
Added:
Working on:
Fixes:
- Player and Slime level Transfer was set to despawn and respawn I've now changed it to just place the character so we don't lose his HP and Shield Stats
Why?
- why am i working on difficulty modes? A: in the last week of gamesfest we had a small showcase event where about 11 people played my game 3 of whom have barely gamed before those particular players enjoyed the concept but i could tell it wasn't as enjoyable an experience for them my hope for the difficulty modes are that next time someone who hasn't played many games before does try to play that it can be easy for them and enjoyable too