Posted July 17, 2024 by Hangarter
Improvement #39: Die explosion effect reduced delay
Improvements #26 and #39: Juiciness and SFX
- Bomb explosion light and light for laser
- Add SFX to bomb + screenshake
- Bomb rotation effect ready - Laser is juiced
Improvement #37: Laser now is smooth to control - Laser and throwable scripts are good - Aim refactored - Shared base class
Feature #29: Laser angle limited to 65 degrees
- Change fire secondary to left trigger
Bug #36: Fixed layers the laser can collide with