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Apr 15 Changelog

Circular Logic
A downloadable game for Windows, macOS, and Linux

As the LTU Expo approaches, this game is nearing a state of readiness for the Expo. A long changelog this time!

Changelog:

  • New "enemy" type: Shredder
    • Follows along walls like Splitters.
    • Hurts the player, cannot be hit, and destroys walls like Slammers.
    • Can be deflected to change its direction or, if it isn't moving against walls, launched away from the player.
  • Added levels 16, 17, 18, 19, and 20.
  • You can now restart the current level and exit to Main Menu when paused in a level.
  • You can no longer begin an attack or a deflect when paused.
  • You can no longer pause when dead.
  • Your attack hitbox has been given a stern talking-to, and will no longer peace out and float away from you if it is active while you're moving against walls.
  • You no longer have friction when moving against walls.
  • Projectiles are now properly destroyed when touching Slammers.
  • Reflected projectiles now hurt Splitters.
  • On Level 1, if you take too long to move, a prompt will fade in to tell you how to move. (Similar prompts are planned for attacking and, in Level 2, reflecting, as well.)

Files

  • Apr 15 Build.zip 14 MB
    Apr 16, 2019
Download Circular Logic
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