Posted July 17, 2024 by lemon-chihuahua
#balance
+ Add new spell: card-combine: combine 2 identical cards on hand into a stronger card.
+ Add new spell: Card duplicate: duplicate the lowest level card in your hand.
+ Overkill-skill balance: reduce overkill damage from 100 -> 50
+ Revert price-reduction affect Spell-card on shop. Price reduction effect will not affect spells sold in shop.
+ Curse upgrade: buff cost from 10 -> 7
+ Spell: prosperity: increase Cost increase per use from 4 -> 6. It's too strong.
+ Adjust the target arrow of the card-target spell so it's a bit more clear what cards are being targetted.
+ When the stage-end, all non-boss enemy properly retreat the stages instead of being deal damage equal to their HP. This helps with analytic.
+ Add new enemy-effect: protect: reduce player's damage on other enemies.