Posted July 17, 2024 by chaucer
Since the last update, this plugin has jumped versions 3x, below are the changes!
● Version : 1.8.1
● Date : 14/07/2024
✩ Fix - errors with characters not existing in collision check.
✩ Fix - errors with map not existing in collision check.
● Version : 1.8.2
● Date : 14/07/2024
✩ Fix - Fix issue with vehicles syncing with player too early
✩ Fix - Fix issue with ship colliders not being read correctly.
✩ Fix - Fix issue followers moving eratically after unboarding vehicle.
● Version : 1.9.0
● Date : 14/07/2024
★ Add - script call moveAtAngle, updated to allow specifying the distance.
★ Add - ability to disable mouse movement via parameters
★ Add - plugin command to set & resize rect collider for player.
★ Add - plugin command to set & resize circle collider for player.
★ Add - plugin command to set & resize rect collider for followers.
★ Add - plugin command to set & resize circle collider for followers.
★ Add - plugin command to set & resize rect collider for event.
★ Add - plugin command to set & resize circle collider for event.
★ Add - compatibility for OCRam_Time_System.js( MZ ) see help file.
✩ Fix - Issue with vehicle collisions if OcRam_Core installed.
✩ Fix - inaccuracy with the "LineXRect funnction" function.
✩ Fix - mouse movment inaccuracy when screen is zoomed in.
✩ Fix - inaccuracy with the "getRectRaysToward" function.
✩ Fix - follower colliders always set to circle.