Devlogs
a1.6 : Save-state
GBA_engineA downloadable EGBA engine for Windows, macOS, and Linux
Add
- (.sav file) static data
- (lua) function rsave_string(id) -> text
- (lua) function rsave_numb(id) -> number
- (lua) function rsave_bool(id) -> bool
- (lua) function wsave_string(id,text)
- (lua) function wsave_numb(id,number)
- (lua) function wsave_bool(id,bool)
Remove
- standalone build (bug with save)
Files
egba_a1.6_linux.zip 1.2 MB
egba_a1.6_win32.zip 702 kB
egba_a1.6_manual.pdf 79 kB