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Devlogs

Patch 1.6.0

Casual Crusade
A browser game made in HTML5

As my summer vacation from my day job draws to a close, it's time to roll out this patch. It's not the biggest one ever because things like the Elden Ring DLC consumed a fair bit of my time. However, I did have a few long train rides, which provided ample time for dev work.

Two new mechanics have been added to the game. The bigger one (I think) is pylons. They appear on levels like chests and vendors, and when you place a tile around them, they will automatically add a gem of their matching color to the placed tile. There is also a new vendor who sells these new pylon-related items.

In addition to pylons appearing naturally, there are also a bunch of new relics that can create them or affect the way they work, such as extending their range.

The second major feature is the addition of fragile tiles. These tiles appear randomly instead of normal tiles in chests and vendor inventories and behave almost just like normal tiles. However, stepping on them (while passing by and not stopping there) will cause them to be removed from the board.

Fragile tiles are not completely removed from your deck when they break and will appear again on the next level (or whenever there is a full reshuffle). These tiles add more strategic choices to your toolkit for additional scoring and dealing with heretics by cutting them off.

Even though I think these additions will increase total scores, I still wiped the leaderboards clean. But now you can view the previous version leaderboards too, so your earned glory is not lost.

There will also be some new unique hats available only through claiming a high enough spot on the leaderboard.

And, of course, there are a whole lot of new relics, potions, and daily boons to play around with, along with a bunch of bug fixes and balance/quality of life improvements.

Let me know what you think of these new additions and if you stumble on some bugs or even if you have some great suggestions for future additions!

1.6.1
- Fixed starter tile depth issue after dying on a boss level

1.6.2
- Allowed multiple purchases from Nichiren
- Fixed issue with Nichiren locking next opened chest view
- Made created cards also trigger pylon effects

1.6.3
- Fixed visual glitch on menu screen when receiving a leaderboards crown

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