Posted November 06, 2024 by Plexicrafts
Just some quick fixes for this one:
- Rebalanced enemy groups, stats, and skill pools to make the difficulty less spiky and the encounters more unique
- Moved a chest over one tile in the Windswept Dunes so you can’t “accidentally” grab it from the cliffs
- Added some story/character/lore context to your initial meeting with Louis
- Fixed a bug where you could walk on top of Lucant’s crops (Not that you would, right? Right?)