Posted July 15, 2024 by nimbostratus
*Added a new Day and a new Night
*Slight tweaks to quests and object interaction text
*Developer note this game may never leave development as I am going to use it for learning. Any time I want to try something in for another game I will try it in this game first. So I will also include what I learned / changed in backend.
*Learned about making a Level Sequencer (similar to animation) which is a step closer to a cutscene. This can be found in Day 3
*Learned more about altering the backbone Horror Engine by adding an custom horror event. May be hard to tell but it is used in Night 3
*Credits currently provided partially in main menu and fully in text Credit.txt