Devlogs
Level Editor (Early Access 11.0)
This week I've been working exclusively on the level editor, so all the changes here pertain to that.
- Decoupled level editor state from game state
- 3D walls and lighting are no longer drawn when editing
- You can pan in edit mode by holding the middle mouse button
- You can zoom in edit mode by holding shift and scrolling
- Added wall texture selector
- Selected object in edit mode is shown on cursor
- Added exit toolbox with exit lock toggle
- You can change the start point of a level by placing Flint
- Added an X button to close toolboxes
Files
rootin-tootin-lootin-shootin-windows.zip 116 MB
Version 10
rootin-tootin-lootin-shootin-mac.zip 122 MB
Version 10
rootin-tootin-lootin-shootin-linux.zip 116 MB
Version 10