Posted July 13, 2024 by Some Game Studio From Brooklyn
Whateverland was a a game/level developed by 3 students (at the guidance & teachings of me!) who are neurodiverse. A simple coding class turned into the development of a playable level that represents the chaotic nature of what the students were feeling navigating life. The level is meant to confuse players and be replayable with no end in sight. The true objective of the level is to reach the very top of the game level while utilizing glitches and errors.