Devlogs
Update 1.1!
Hi everybody! The first big update of this game is here! Lots of new features and a heaping side of bug fixes.
Of course, a HUGE thank you to everyone who sent in comments and feedback. I don't have as much experience with VR as many of you, so your advice has been absolutely invaluable! Really, really appreciate it!
List of new features and changes:
- Added distance grab, toggleable in the menu
- Reset height function - the game will now reset your height both on startup and when you click "start" for users who begin while seated.
- Reset height button - available in the game menu
- Added minimum height
- Hitting the wall near the top will knock down the pot
- Added a staff nearby to knock down the pot
- Added arm stretch to keep items in hand better
- Can now swap the turn/move controls and trigger/grab controls
- Free mode & mirror mode are toggleable
- Items that fall outside the play area will teleport back
Bug fixes
- Red button bug fixed
- Fixed a bug where the menu pointers would disappear at certain angles
- Cleaned up the attach point on grab to look better in the hand
- Changed the snap turn down to 20% to help with motion sickness
- Updated Oculus grip axis to grip control
- Stopped overlap of TFs if you put in stones quickly
- Some general UI fixes in menus
That's it for now, but there are a few more fixes/updates I'm planning for a future release. Including:
- Restart feature
- Restart just before the ending feature
- Change range on distance grab
- Add highlight/vibrate option on distance grab
This next update will be a little while away as my main focus next is to get the PC version out, but please keep your feedback coming!