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Devlogs

People Visuals

Plague Architect
A downloadable game

People now have hair.

I’m using meshes from Advanced People Pack 2. However, I can’t use it out-of-the-box, since Plague Architect is built with ECS.

In order to take full advantage of ECS, all meshes are simple mesh renderers, not skinned mesh renderers. There are no rigs or animations. Instead, all animation is driven mathematically in jobs.

Since there is no skinning, the hair doesn’t really fit on people’s heads. To fix it, I just scaled up the hair a bit. It looks horrible close up, but it doesn’t matter, because you can’t tell from the orthographic view! :D

Files

  • Plague Architect 126 MB
    Version 22
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