Devlogs
Update - V0.5.6 - Balance Adjustements
Posted July 09, 2024 by Saqirmdevx
#Dota #LoL #online #multiplayer #update #MOBA #Fun #Game #Coop #PVP
Hello everyone! The new update is here!
▌Major Changes
- Update the health regeneration formula to use exponential growth instead of linear. (It is now stronger at levels 10 - 12) and Weaker from 1 - 8
- Interface now displays real health regeneration affected by all modifiers (Hpr reduction/amplification)
- Initial golds changed to 300 => 250 Note: With only one healing potion, fight-around runes will be more tactical
- Spectate mode now initially starts with the following camera instead of the Free Camera
- Fixed a bug when Co-op started and moved all players to the same team
- Leaderboard now shows only players that have already calibrated rank
- Reworked a hero kill formula. Now you get more gold and exp if you kill players with a bigger streak
- Now when the player denies a kill to the enemy tower/base, add an assist to both players and give them assist golds and experiences. You no longer can deny golds/exp in enemy base/tower
- Combat log now displays how much gold is rewarded to a killer (40% of it is rewarded to an assistant)
- Player no longer loses golds on death
- Fixed a bug when Plate Armor passive disappeared after death
- Fixed a bug with Sparrow enhanced Attack
- Auras on Death are now expired instead of removed (Affects Magdalene L)
- Fixed a bug with Garun's Charm armor stacks
- Reworked Corrupted Locket
- Reworked Magdalene
▌Heroes
- Increase dash distance by 5px
- Floral Ambush (L) bonus movement speed 40 => 60
- Bleed duration 3 sec => 2.5sec
- Bleed damage over duration 110% => 100%
- Increase dash distance by 5px
- Precise Shot (K) now has a stronger self pushback
- Enhanced Attack - Base heal 45 => 40
- Enhanced Attack - Self Heal is now 70%
- Enhanced Attack - Bonus Attack speed 40% => 35%
- Enhanced Attack - Bonus Movement speed 16 => 12
- Void Phantasm (L) - Increase dash range by 5
- Void Phantasm duration 1.2 sec => 1sec (Teleport Back)
- Triumphant Upheaval (K) - Level 6 Talent, healing reduced from 60% => 50% of damage
- Triumphant Upheaval (K) - Reduce pushback duration 0.75s => 0.6s
- Triumphant Upheaval (K) - Max Health scaling 11% => 10%
- Triumphant Upheaval (K) - AP Scaling 60% => 75%
- Tumble (K) - Increase dash distance by 4px
- Armor & Health regen per level 0.5 => 0.4
- Incendiary grenade damage per sec 5% => 4% based on target health (17.5% => 14% total)
- Base Health: 550 => 535
- Health per level 25 => 24
New Passive:
- Magdalene steals an enemy's soul after killing an enemy hero or minion. Magdalene can store up to 6 + (2 * level) souls. Each soul increases her Ability Power by 1.
- When Magdalene dies, she will release all souls in a short area and deal 10 per soul to all enemies and fear them for a short duration.
Scream of Pain (K)
- Base damage 65 => 75
- Damage when consuming a Haunted Ghost (100% => 75%) of remaining damage
- Fear duration when consuming Haunted Ghost 0.8ms => 1.2s
- Silence duration 1.5sec => 2sec
- Cooldown 10sec => 9sec
Haunted Ghost (L)
- No longer pierces units. Now can affect only one unit and hits minions
- Haunted Ghosts Level 6 talent - Heal on return 45% => 60%
- Heal on return is now fixed and heals for the correct amount
- Cooldown 9 sec => 7 sec
- Haunted Ghost does not return when the debuff is dispelled (Will not reset CD nor Heal)
- AP Modifier 36% => 38%
▌Items
- PASSIVE: Duration increased from 3 sec => 3.5sec
- ACTIVE: Cooldown 55sec => 50sec
- PASSIVE: Attack speed per stack 10% => 8%
- Fixed a bug when stacks visually go to 8 instead of 5
- Cost 500 => 550
- ACTIVE: Cooldown 50sec => 45sec
- PASSIVE: Now set health regen to 0
- PASSIVE: Health regen as damage 200% => 230%
- PASSIVE: AoE Lifesteal 16% => 15%
- Attack speed 20% => 16%
- PASSIVE: Cooldown 55 sec => 50sec
- PASSIVE: Now provides 24% (174%) bonus critical damage
- Damage 23 => 22
- It no longer provides the ability to haste
- Damage 20 => 21
- Attack speed 60% => 52%
- No longer provide Ability Haste
- Now provides 75 Max Health
- Cost 475 => 500
- Ability power 15 => 16
- Health 70 => 50
- Armor 2 => 3
- Move speed 12 => 11
- Ability power 15 => 14
- Health 80 => 70
- ACTIVE: Healing per sec 30 => 35
Corrupted Locket (New)
- No longer provide Critical strike chance
- Now provide 10 base damage
- PASSIVE (New): For the next attack, it provides 20 bonus damage and a 100% critical strike chance. This effect can occur only once per 8 sec.