Devlogs
Patch Note 0.1.3
Patch 0.1.3 (required to download the game again)
- Astraphobia - 50% decrease enemy health
- Adjusted experience per wave, starting from 20xp/kill and increasing by +1 each wave
- Lowered Aquaphobia and Astraphobia enemy damage, reduced it by a range between 30%-50%
- Shifted the spawn time from Astraphobia onwards by 30 seconds
- Reduce time between last Astra and first Pyro by 100 seconds
- Adjust the vfx fire start and end timer
- Reduce the drop radius of gold and experience by ~50%
- Reduced total time timer to reflect the amount of waves in the demo
- Speed up astraphobia spawn start time by 10 seconds
- Astraphobia last wave reduced spawn rate
- Astraphobia early waves increased spawn rate
- Renamed PullArea -> Magnet
- Split the Link logic from player shooting radius. Now the link operates independently and is set to a draw distance of 8