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Devlogs

0.4.2 New enemies and UI changes

Dodge Trial
A browser game made in HTML5

0.4.2 Update!

New update and I have some new things that I've worked on

  • Upgrades:
    • [NEW] Flaming Behemoth - Gain max health and size
    • [NEW] Bullet Time - Projectiles near you are slowed
    • [NEW] Kindle - Heal every 20s
    • [Reworked] Flame Barrier
      • [OLD] Gain a shield every 15s
      • [NEW] Gain a shield every other wave
  • Enemies:
    • [NEW] Phantom Sword
      • Dashes then teleports and dashes again (its fast!)
    • [NEW] Multihit Slime
      • Jumps and spawns a cross of projectiles (It doesn't care where you are so be careful around them)
  • Other changes:
    • Reworked backend of the upgrade system so that it is now easier to add new upgrades
    • Added Main Menu UI
    • Updated other UI elements in game
    • Adjusted difficultly so that less enemies spawn overall, but each individual enemy is now harder to avoid.

Files

  • 0.4.2.zip 36 MB
    Jul 08, 2024
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