Devlogs
0.4.2 New enemies and UI changes
Posted July 08, 2024 by Chwissie
#Devlog
0.4.2 Update!
New update and I have some new things that I've worked on
- Upgrades:
- [NEW] Flaming Behemoth - Gain max health and size
- [NEW] Bullet Time - Projectiles near you are slowed
- [NEW] Kindle - Heal every 20s
- [Reworked] Flame Barrier
- [OLD] Gain a shield every 15s
- [NEW] Gain a shield every other wave
- Enemies:
- [NEW] Phantom Sword
- Dashes then teleports and dashes again (its fast!)
- [NEW] Multihit Slime
- Jumps and spawns a cross of projectiles (It doesn't care where you are so be careful around them)
- Other changes:
- Reworked backend of the upgrade system so that it is now easier to add new upgrades
- Added Main Menu UI
- Updated other UI elements in game
- Adjusted difficultly so that less enemies spawn overall, but each individual enemy is now harder to avoid.