Devlogs
Patch v3.82
Changelog
Optimization and Graphic Settings
- Further optimization of dungeons.
- New settings for "Very Low" graphics:
- View distance: 1000 meters.
- Grass density: 30%.
- Grass distance: 30 meters.
- Fog turned off.
- Various general optimizations.
Battle Royale Loot Changes
- Chest loot updates:
- House chests: 1 to 3 items per chest.
- Mob chests: 3 to 6 items per chest.
- Bot chests: 5 to 9 items per chest.
- These changes prioritize loot from bots and mobs.
Improvements and Fixes
- Added jump animation.
- Fixed a bug where armor icons weren't removed when recycled.
- Addressed a bug where the in-game score displayed 80 when it actually gave 50.
- Fixed bug with the new Battle Royale circle not being visible.
- Fixed bug with the first Battle Royale circle not closing properly.
- Adjusted timing for the first Battle Royale circle, now closing in 3 minutes instead of 4.
- Added 30 additional mobs to the Battle Royale map (no more will be added due to mobile memory constraints).
- Corrected all translations for English and Spanish.
- Improved touch rotation on mobile devices:
- Now occupies two-thirds of the right side of the screen.
- Rotation can continue even over buttons or the map.
- Updated Android SDK to version 34.
- Updated Android billing to 7.0.
- Reduced size of dungeons; they are now smaller.
- Optimized dungeons for mobile devices.