Devlogs
v0.7.2 Balance changes
- Made enemy leaders have less health to make the game easier and faster.
- Increased chances of a level having more enemies.
- Decreased changes of enemies having buffs.
- Nerfed bow goddess to no longer inflict a small amount of knockback.
- Bosses will no longer pursue you until below 50% HP. (before it was after the first hit like normal enemy leaders)
- Buffed shield titan, now it only does 15 damage to itself with each attack, instead of 25.
- Fixed Skeletank not having its description.
- Fixed last achivements not unlocking after winning, and unlocking the third hero.