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Devlogs

Day 4-5

Phantom Hour (VR)
A downloadable game for Android

The last two days have been nothing but work. I haven't taken any time for documentation. Its been tough, and has destroyed my back sitting in that chair for 14 hours a day

Four hours of work was just the get one of the ghosts to tilt properly. Its been tough

Headlines from the last 2 days:

The book is used to start the game, and start next wave

Ghosts now spawn In waves. Once a wave is cleared, the next wave can be started through the book.

Scavenger hunt rounds spawn scav items attached to ghosts, 3 of these items must be collected to finish the wave.

A new ghost, (temporarily named digger) hides underground, then slowly rises up before hiding back underground. It can be found by looking for a messy dirt patch, or a particle effect played just before it rises.

Lots of bug fixes

Files

  • Phantom Hour (PC VR) 638 kB
    Jul 05, 2024
  • PhantomHour (Local VR) 46 MB
    Jul 05, 2024
Download Phantom Hour (VR)
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