Devlogs
Intro to game mechanics V1 - Relationships + Demo Release
I am not clicking that!
Each of the (3-initial main characters) have various stats that can affect your relationship. Throughout the game, almost all choices you make will either negatively or positively affect different stats and subsequently, the story and scenes you'll be able to experience will vary based on your approach.
It's important to note that relationships can flow both ways, be it Love or Hatred. You'll note on the following screenshot how the MC possesses unique stats that will determine his demeanor throughout the game:
Don't mind the massive schlong
Every attribute allows for unique gameplay interactions that allow you to approach scenarios in ways that resonate with you.
Besides the 3 Main Characters, you'll also encounter characters not particularly central to the story, AKA - "Side Characters".
Unlike Main characters, side characters won't possess unique attributes. Instead, your approach towards them will largely be affected by the main character's attributes and your choices.
The end goal is to allow the player to follow their own unique path. If you enjoy lovey-dovey approaches, House of Shinobi has you covered. Don't be spooked by the "Hatred" attribute. You'll be able to get through the game without engaging in any uhh... darker indulgences.
Alternatively, if you are a sadistic, depraved, perverted fuck, you'll probably enjoy some of the sickening shit you can do in House of Shinobi if you let yourself sink into Hatred!
PS: I've uploaded a web version of the Story Demo here on Itch but I strongly urge you to download and play the PC or Mac version instead! There's a few problems with Ren'Py's web builds that will limit your enjoyment of the game.
Files
House of Shinobi - PC Version 156 MB
House of Shinobi - Mac Version 151 MB
HoS-Not_Even_0.01-web.zip 120 MB