Devlogs
Version 0.3.0 patchnotes
Changelog:
- Added placeholder sound effects
- Added more infantry mechanics
- Added small arms (machineguns)
- Added damage reduction when inside forests
- Added movement penalty when suppressed
- Added infantry transports
- Select infantry, then right click on a transport truck (or vice-versa) to embark
- Select a transport and press X to disembark infantry
- Improved UI
- Added line of sight UI tool when doing a "fire position" command or about to designate an enemy target
- Added UI icons to convey when a unit is suppressed, low on ammunition, or is transporting units
- Movement arrows will hide when the unit is on top
- The reload gauge shows when a unit is switching ammo types
- Added a new gauge to show the magazine's state
- Added dots around the type of ammo a weapon is trying to switch to
- The cursor changes color when hovering over cover
- Improved cursor precision
- Added damage to the explosion when vehicles die
- Prevented weapons from shooting if they lack a stabilizer and the unit is moving
- Smoothened camera zoom
- Added debug console
- Added unit death log
- Improved pathfinding
- Units will move directly to their target if not using fast-move (still not 100% reliable due to how the navmesh is divided)
- Added auto-hide when units are near cover
- "Morale" was renamed to "Suppression"
- Fixed various bugs