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Alpha 3 Changelog

Silicon Scars (Alpha)
A downloadable game for Windows

Tomorrow I'll be releasing Alpha Demo 3 for Silicon Scars, which will also be the first version made within Unreal Engine 5.1, so there might be a few quirks here and there.

It's also, unfortunately, the first version that will not have a Linux release at the time of its release. For the record - I have not abandoned Linux releases, but a plugin is giving me shit every time I try and package for Linux so until I figure out what its problem is or excise the plugin entirely and replace it with a more custom solution then Linux releases will have to wait. Sorry.

Changes:

- Sal Guards (staff guys) are now ranged and the Sal Skirmishers (shield guys) are now melee

- Sal Guards and Skirmishers now have their animation angles finished

- Player movement speed has been increased

- Pistol reload animation and sound effects have been finished

- New levels added

- The energy ball projectile can now pass through fences and guardrails

- Enemies across the board have more health and move faster on normal difficulty

Download Silicon Scars (Alpha)
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