Posted July 03, 2024 by Paweł Waligóra
#new build #public announcement
Happy to anounce first (and hopefuly not last) public build of our game.
Game was written in C++ with OpenGL graphics API (see repo: https://github.com/pwalig/3D-FPS-OpenGL).
We started working on out project in April 2024 and from that point on we managed to implement many things in our game. We basically have a tiny game engine going with physics, scripts and UI systems and many more.
Most notable is probably the physics system. Custom made, from scratch. Definitely not the best one out there, but gets it's job done in our case (most of the time...). Same as every other system in our game.
What do we have so far:
Our plans:
Paweł Waligóra