Posted April 11, 2019 by Luke Tolchard
I have been making a lot of assets for the player characters! As we have planned to have an animation cycle for each character, and there are 5 different versions of the character depending on what level you are on, I have had to make 20 sprites. I also made a 4 sprite cycle for a giant face of Nathan, that laughs at the player in the event of the player dying.
I will now have to work on a way of switching the displayed sprite quickly enough for it to be considered an animation.