Posted July 01, 2024 by FinalForEach
* Added coconut trees
* The nostalgic islands world type is now the default
* Added random ticks, available now in block events with the `onRandomTick` trigger
* Added the `base:increment_param` block event action
* Fixed storage screen flickering on the first frame
* Fixed being able to drop an item from another world
* Meshing optimizations
* Clicking outside of the inventory drops the cursor's item
* Clicking in the item catalog now deletes the cursor's item
* Health bar now flashes when dropping
* Fixed game not pausing after loading if window unfocused
* Drones no longer drop dirt, grass or tree logs