Devlogs
Update 1.1
A quick update:
- Added mipmapping and bilinear filtration for textures
- Included resizer bat file (it's been missing for some reason)
- Third person mode with dofferent parameters for it (you need to include sprites in "Sprites/PakName" folder. It will be covered in manual later! I swear!
- You can now disable or enable "Hey" sound interrupting on enemy hurt or death. Disabled by default (works as in og RGM)
- Added particles for when weapon hits a wall or enemy
- Fixed lighting for some cases
- You can now change player radius
- Added new win condition on key pickup
- Included a tool to make VN style cutscene image