Devlogs
[Devlog #2] Some core game mechanics.
Posted April 10, 2019 by behaulas
#daynight #clock #loottable #item
- Added an in-game clock that is in sync with the server.
- Basic day-night cycle.
- Added a basic AI object (Chicken) for testing purposes.
- The player can now interact with specific items to fire some events.
- Added an Item to the game : [Tree Seed/Sapling] (Can be planted on the ground and will grow into a tree)
- Modified Tree loottable => %25 chance of dropping a tree seed when destroyed.