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Team Dynamic

Everyone's back from Christmas and work has begun on Ex-machina, we've decided how we're going to break up the dev team, into 2 sub teams. Myself and Luke will form one team and will focus on all the assets we'll need, the Menu navigation, the High-scores and the reading/writing of our high-scores into a files and the sprite animations. Then Sub-team 2, Mike and Hector will start working on the sprite tiling system, Which is essentially our level builder, allowing us to place floor, and background tiles wherever we need to in the scene. We've decided to break the team up in this way because Hector and Mike are the better C++ programmers, and so figured this job would suit them the best.

Files

  • Gantt Chart.pdf 321 kB
    Apr 10, 2019
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