Posted June 30, 2024 by etetstudios
#Changelog
Hello everyone, today we're releasing our MASSIVE Alpha 5 Update!
There's a lot of new QoL changes and visual improvements, however the main focus of this update was to improve the stability of the game.
A ridiculous amount of bugs and crashes have been fixed (more on those below).
New particle effects have been added to smoke grenades and explosions
And a trail of particles along with a projectile has been added to specialist's RPG. Now you can tell where you got shot from!
Tracers! These also help you to distinguish where you are being shot from.
The main game UI has been moved around, de-cluttered and given overall consistency.
A small indicator has been added to display the currently selected unit.
The tutorial has been split into multiple parts and re-done. Currently a simplified tutorial that doesn't attempt to tackle everything at once is available.
A character hit-box has been added. Instead of characters taking up the whole tile they now only take up the inner segment of the tile.
This should stop a lot of weird angles where a unit is behind a wall is still able to be damaged.
Thank you to everyone for patiently waiting! We hope that the game is now way more approachable, stable and playable.
As always feel free to share feedback in our discord or in the comments on this post.
- EtetStudios team