Posted April 10, 2019 by BrianIsCreative
- Added different heavy attack effects for the various firearms:
--- Hand Cannons retain the old trait of interrupting targets
--- Rifle damage is now based on distance to the target, with further targets taking more damage
--- Blunderbusses now deal damage to every piece of armor a target is wearing
--- Cannons now deal splash damage to objects adjacent to the target
- Added a missing benefit to the Dervish class description
- Increased the reward variance for certain NPC interactions
- Mounts are no longer permitted in Colosseums unless the rider is an Equestrian
- Adjusted the difficulty scaling and equipment of Colosseum Champions
- Fixed a crash caused by interacting with wounded Hunters
- Potentially fixed a crash related to entering certain Colosseums