Posted June 27, 2024 by Marty's Makings
- added melee attack for player when enemy is close
- added different color of crosshair depanding on the status of ammunition
- tweaked quick change of player direction when running
- tweaked killer throw mechanic - double fire when weapon is empty
- tweaked some details in various levels
- tweaked the condition for player roll - no need to run anymore
- tweaked cover mechanic
- changed running as default
- changed the appearence of wild eggons