Posted June 26, 2024 by SolidGameDev
#City Builder #Incremental #Management #Singleplayer #Text-Based #Town #Achievements #Grind #Crafting
Hello! SolidGameDev here. So it's 3AM I missed my update deadline by three hours. However, I Promised Three New crop types. Well I over delivered, you got Four. I have failed to add new Buildings in this update as I've been thinking on new Mechanics concerning some of them.
What's New
It was always there I just didn't activate it in the first version. You are now able to name your Character.
I may have over-exaugurated in my last devlog. I said " I think as of writing this there are over 40 Achievements". I was wrong. However I can actually say that there is currently available 39 Achievements to collect. Some Achievements come with Bonuses when Unlocked.
I'm definitely going to explore those new Buildings and their Mechanics. To give you an Idea, already present in the game is a feature to automate Wood and Stone gathering through Forestry Huts and Mines. I would like to explore more Automated features like Refinement in buildings like the Lumber Mill and Stone Mason.
Also I would like to start the Orchard Land type as well as potentially look into what it would take to implement a Garden Land type for Flowers and such alike. The thing with adding Features like the Garden type, see it seems like a fun Idea. However I need to find a reason for them to be implemented. I could implement them right now. Maybe I could use them to farm different colour Dyes, but I don't really have a need for dye at this stage in the game. There are a lot of little design choices like this that I am constantly thinking of and tweaking.
During downtime between development sessions I sometimes cannot stop thinking about where I want the game to go. So with this in mind I have been planning sort of long term goals that will help shape the design. It's sort of how I work. I think of something and then I aim for that and program everything I can think of to get to that goal. Because of this I have gone way, way ahead far into further chapters (Were on Chapter Two currently) and I'm thinking like Chapter Nine and whilst I was thinking about that goal, Something just hit me. Then I started thinking, it makes sense, I couldn't shake this name it just works. So I've landed on..... DOMINION the project going forward will be known as this.