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Devlogs

Version 1.2.0

The Lightkeeper
A downloadable game for Windows

Last time, I promised a content update, didn't I?

Well, here it is.

Version 1.2 is the second major update to The Lightkeeper, with huge improvements.

Graphical overhaul

Ever heard of "programmer's art"? Art made by a technical mind, that is often serviceable but... kind of bad? When I originally drew the sprites and tiles for The Lightkeeper, I tried my best to avoid that look. Turns out, with more practice (and more tutorials), my best can be better.

So I redrew a lot of tiles.

Can you recognize the house? Or the main hub? Did you know that building at the start was supposed to be the lighthouse? Now it looks like one!

Welcome to the forest

But I promised a content update, so I also added a new area to the game:

Remember that green zone?

No?

It's because it's brand new.

Welcome to the forest. Even though it's not underground, this place is as dangerous and alien as the rest of the game. It is endgame content, so expect some challenge and additional lore, this time focused on the previous lightkeepers.

It serves as the "official" entrance to the buried temple, and connects to the back of the house. But if you start digging, you may discover a secret place, a burial ground home to...

... a new boss fight!

It brings the total number of unique bosses in the game to six. A good number, if you ask me.

The game is complete

Just like the worldmap is now shaped like a circle, I feel like this update shed light on the last big aspect of the story and thus completes the game.

The Lightkeeper may receive smaller updates in the future, but probably no new areas.

It's time for me to go back to the drawing board, and dream a new game.

Thank you for following me on this journey. I hope you will enjoy this update!

Files

  • TheLightkeeper.zip 4 MB
    Version 10
Download The Lightkeeper
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