Devlogs
After Jam QoL and Content update
Jam went on for a bit, I had multiple iterations set and tested before this one. These are basically improvements based on some user feedback.
New Features:
- Timer has been added
- Death counter has been added
- Boost indicator is now visible
- Pixel perfect collision update
- Expanded all levels and increased difficulty on some parts
Bug fixes:
- Bubbles now correctly spawn(they were in the initial release, but weren't working)
- Fixed some collision(see new features)
Known bug:
- Hitting multiple traps(usually 2 traps) perfectly increases death count by 2(or 3 if it's possible to hit 3 traps at once).