Posted June 24, 2024 by Jason Pickering
Working on a new zine for this. I started making a collection of items. I ended up with too many so it looks like I might be making a zine of wonderous items and a zine for consumables like scrolls and potions.
I wanted the items to have the same feeling of backfires and accidents so some items are just passive.
Vampiric dagger
When attacking if you roll a [6] and do damage you heal 1 HP
then there will be active items where the player must make a 2D6 action roll to see if they accomplish it. If they pass something good, fails something bad. For example
Arcane blast talisman
Pass - do x damage to an enemy equal to highest of 2 dice
Fail - heal an enemy x damage equal to lowest of 2 dice
Magic whistle
Pass - summon a spectral dog to aid you
Fail summon a spectral cat. It does not want to aid you.
helmet of haste
Pass - kobold is faster for x minutes highest of 2 dice
Fail - player must talk slower for x minutes. Lowest of 2 dice