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(11th SDEEP Devlog) Early Access Release Coming June 30th

Salvor DEEP
A downloadable game for Windows and macOS

Still in crunch time so this devlog will be bare bones as well.

In these last few days before early access(EA) is released I will be focusing on story and mechanics. Since the release will be on Sunday, I'll be moving the next devlog up to sunday as well.

90% of the mechanics are done so far, hoping to get that to 100% by the 30th but many of them are quality of life mechanics that I can always add later. Story is super light to start off, just establishing characters and putting them in easy situations. H-Scenes are usually going to be light, more heavy than the demo of course but many of these scenes will work best with showing off her different sizes throughout the levels. Everything else content-wise will be increasing based on how much I can do over this time frame. 


Steam update I guess. 

Steam release is either Coming Soon™ or I'll have to wait until version 1.0 of this game to get them to approve the store page. (EA is version 0.3)

I won't rant again. (ended up cutting out 2 and a half paragraphs 🤭 )

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