Devlogs
Version 0.6 + 0.6a - Changelog
Version 0.6
- Slowed down lives animation cycle
- Fixed a bug that would cause the warning sign of speedsters to persists after they spawned if the warning sign is active when the difficulty card selection opens.
- Added new enemy type shooter
- Player bullets now get cleaned up after they leave the screen...
- Added new enemy type tank
- Made player bullets easier to read. Increased size and more fizzles
Version 0.6a
- Increased spawn padding of tank enemies
- Removed shallow angles from zigzag enemies
- Added Last Score value in menu