Posted June 21, 2024 by ImmatureDevelopers
#Patch Notes
This first patch focuses on fixing some of the combat and animation issues that were present. After working through some of that we were able to get some new combat features going. In order to this though we had to remove our old model since it was a little... broken. It will take some new time to get a player character mesh in there but for now enjoy more of grey boxing 101. All of this is still in development so let us know if you find any bugs and watch out for future patches.
As mentioned in the Dev Logs, the old animations had to go. In order to get this game on track with its intended vision we swapped out the animations.
Aside from animations making a difference in the way that combat plays we've added some new features to help spice up the options.
Our next patch is going to focus on a lot of background processes and design elements. Things like shaders, updated HUD and bug fixes to core systems will be coming through. Hopefully the game dev gods will be on our side, and we won't have to many unexpected delays!