Posted June 19, 2024 by Koru
Hey y'all! Welcome to my blog on my project Aero!
This blog is going to mainly be a breakdown of my progress in the game, my thoughts and reasoning for implementing certain features, and just an overall inclusion into my game dev process! Now, let's break down the project:
In Aero, the players control spherical mech suits that use explosive otherworldly energies to fight in arenas across the planet A'kora. These mechs are equipped with an energy cannon that emits explosive forces, as well as a multitude of unique abilities. Shooting their cannon both fires a projectile, and knocks them backwards. In this way, the player must use this force to both move around the level, and fire at enemies.
Planned Features
Game Modes
This is an overall glimpse at the planned route the game will go down. These plans are still being adjusted and worked on, so things may change slightly as progress is made. Though this is my first blog post for the project, progress is already well in motion! For my next blog post, I'll be going over some of the level design and biomes planned and already implemented in the project so far.
Thanks!
Koru