Devlogs
Patch 1.0.1 - Bug Fixes
Changelog:
- Fixed warning when Amplify not installed
- Fixed BIRP not displaying lights if shadow rendering is disabled in settings
- Fixed URP <2021: Error: Couldn’t include DOTS.HLSL
- Fixed URP <2021: URP_EnableDepthNormals ERRORS
- Fixed Build Error: Light instancer.cs -> Clear Grids()
- Fixed Particles Materials Unity <2021
New Features:
- Added "SmoothEdge" Parameter to spotlight shader
Planned Features:
- URP <=2020: view space normals cause incorrect shading
- Better benchmarking scene
- VR support ?
Thank you all for your support!