Devlogs
Post-Jam Update
I have updated the game (v1.1) based on feedback during the game jam. Thank you everyone who played, commented, and rated.
These are mostly quality of life improvements. There are no major gameplay changes.
Gameplay
- Added ability to Skip the intro cinematic (Space)
- Fixed the enemy shot sound spatialization. Now you can hear where you're being shot from!
- Added a message to indicate why you have died when leaving the play area
- Added impact particle effect to your shots
Settings
- Master Volume Slider now saves!
- Added separate Effects and Music sliders
- Added basic preset Graphic options
- Added Fullscreen/Windowed Fullscreen/Windowed option
- Added Aim Sensitivity slider
Main Menu
- Fixed button popups so only one can be open at a time