Devlogs
Devlog Week 3 : Sprites Animation and Level Concept
This week we have started to make the in-game sprites for the playable characters and implementing them into the game engine, we've also create the visual concept for the game level
- Finished the spritesheet animation for Aria: idle, run, attack, and jump
- Finished the spritesheet animation for Rama: idle, run, attack, and jump
- Make the visual concept of the background level for forest, cave, and temple area.
- Implementing the spritesheet asset to the game
Programming Log:
- Run (done)
- Jump (done)
- Double Jump (done)
- Wall Slide (done)
- Wall Jump (done)
- Dash (done)
- Camera Follow (progress)
- Moving Platform (done)
Spritesheet animation
Level background concept