Devlogs
v0.10
Changes:
- Added the health component which can handle health and damage on both enemies and players
- Player and white square enemies now have health and take damage.
- Player can now swing certain items to do damage to enemies
- Added debug sword that does 4 damage
- Player will now face direction of mouse when using an item
- Completely reworked how item animations function
- Player eye looks different and points towards mouse
- Slightly changed water texture
- Water will now visibly connect better to avoid stringy holes when water flows downwards
- Leaving water will now give you a big upward boost (so you shouldn't get stuck in it anymore)