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Alpha v0.2.2 Released

NOMIA (Alpha v0.2.6)
A downloadable game for Windows

This week I've continued to focus on sound and VFX design.  I've also changed AOEs from squares to outlines, which should hopefully reduce visual noise.

Changelog

v0.2.1 -> v0.2.2

Bug Fixes

- Percent-to-hit indicators no longer erroneously appear for self/ally-targeting moves, which are guaranteed to hit.
- Fix HP number change happening before the attack animation in some cases.
- Fixed item usage selecting an underlying tile unintentionally.

Visuals

- Added VFX for several cards using placeholder VFX.
  - Wand of Slashing
  - Crashing Wave
  - Waterfall
- Targeting fields are now displayed as outlines rather than collections of squares.
- Improved readability of area intro text.
- Critical + Vulnerable hits now have more intense hitstop.

Audio

- Replaced several placeholder sounds.
  - Critical/Vulnerable hit
  - Buffer/Void absorption
  - Buff/debuff gain and loss
  - DoT ticks

- Low-passed a few sounds that were too bright.
- Added sounds for some non-attacking cards that were missing them.
- Added click-and-hold sound for using/discarding items.

Gameplay

- Tweaked room generation to reduce moving in a different direction than the one you choose.
- Tweaked player movement between rooms so they don't end up unreasonably far apart.

Enemies

- Bosses now get a little intro.

Files

  • nomia_v0_2_2.zip 79 MB
    95 days ago
Download NOMIA (Alpha v0.2.6)
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