Devlogs
Build 30: updated level & player death visuals + fixes
Posted June 14, 2024 by Fodi
- Level looks different: there are grass, dirt and sand parts and more varied obstacles
- Dying looks different ;)
- Fixed regression from build 29: zone collider was a rectangle instead of a circle; also replaced zone/player overlap checks with distance check
- Fixed regression from build 28: player weapon knockback didn’t work