Posted June 14, 2024 by Oliver Bates
#idle #casual #fun #incremental #colony #cute
This update brings the prestige shop, and makes expeditions faster paced.
Major Changes |
Added Prestige Shop |
Prestige give 1% production bonus instead of 5% |
You can now pin buildings after researching management |
Expeditions are faster paced |
Added a new enemy to expeditions: Bunny |
Enemy waves scale exponentially instead of linearly |
New enhancement: Glossy Coats (Fluff production) |
Damaged heroes cannot be used until healed |
Minor Changes |
Walls are completely free, but capped at 200 |
400"}">Whipmixer fluff price: 200 -> 400 |
80"}">Nougat Factory cocoa price: 20 -> 80 |
Nougat Factories cost an additional 400 fluff |
Fixed bug where button filters would stay enabled after transcend |
Fixed rare building duplication bug |
Fixed flickering on the "Great!" button |
Fixed most screen flickering |
Waves no longer stack while on Expedition screen |
City screen continues to play normally while on Expedition screen |
Expedtitions continues to play normally while on City screen |
Heroes dont stay on explore button after transcending |
Expedition rewards are no longer decimal numbers |
Extendizer and Overclocker boosts calculated correctly |
Tower range adjusted to fit description |
Tower description shows attack speed and damage separately |